Last but not least, if you fancy the gradient i used as example here, you can download it from:
Coloring - Editor
Now that we are done with the gradient, lets explore the Colors tab in the editor.
We will see how transform color, color speed and opacity work.
1 - Opacity
Opacity is the opacity of the transform. Opacity 0 means it will be entirely transparent, and opacity 1, entirely opaque. Lets change the opacity of one of the transforms:
opacity = 0 opacity = 1
This setting is very handy when you cannot remove a transform (important part of your fractal`s structure) but also doesn't want it to be visible.
Although i didn't show a picture of this, you may use also values between 0 and 1 for opacity (for example, when you need a transform to be less bright, but cannot lower it's weight).
2 - Transform color
This is the color of the transform. It will not paint the transform with the chosen color though (not necessarely).
Basically, the final color will be a mix of the colors of the whole fractal and the transform color. The weight of transform color on the actual colors of Cthe transform is given by color Speed.
3 - Color speed
Color speed is how much the transform color will actually contribute to the final coloring.
Color speed -1 will make the transform solid color.
whole fractal transform 1
Color speed -0.99. It is almost solid color, but you can already see a small contribution of other transforms.
whole fractal transform 1
Color speed 0 (default value).
whole fractal transform 1
Color speed 1. The transform keeps the colors unchanged: see how the coloring of the transform is identical to the coloring of the whole fractal.
whole fractal transform 1
In the next part, we will see a few coloring examples of some common frameworks.